Character Entering Zbrush
Posted by Edens Apple | Posted in Calum McIntosh | Posted on 05:05
Base Mesh is complete, had some issues around the neck when i took him into Zbrush but eventually managed to sort it out. Here are a few renders so you can see how he looks. If all goes well i should have his cloths sculpted by the weekend and providing i can grab some concept art of the face of James then i see no reason why the full high res shouldn't be ready for presentation on week 8.
Finished Base Mesh:

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